Introduction to Scripting in Game Maker

18 Aug 2010

Introduction to Scripting in Game Maker

“Excuse me… How do we use these scripting functions?”

Why Game Maker?

Many will agree that students learn to create a range of games in Game Maker much faster than conventional programming languages. It is also not uncommon for students to look for creative ways to extend the tutorials available online. This PD session will introduce participants to scripting in Game Maker by creating the drag-and-drop game as displayed above.


VITTA and experienced teacher Nat Bradshaw present a practical session of learning where you will explore Game Maker in order to inspire and engage. Game Maker allows you to quickly create exciting computer games. Gain confidence in programming skills and develop an exciting game to showcase to your students.


Game Maker's simple drag and drop interface is friendly enough to use with as young as Year 3, but through its powerful scripting language, it is suitable for students at all levels. With Game Maker you can easily create games such as top view, platform games, first person shooters, 3D and networked multiplayer games. It is a fully fledged programming language capable of non game applications such as physics simulations and databases. It is recommended that participants bring along a flash drive.

Presenter: Nat Bradshaw is the Discipline Area Coordinator of Information Technology at Caroline Chisholm Catholic College in Braybrook. Before becoming a teacher, Nat worked as a Solution Consultant for one of Microsoft’s implementation partners in Singapore, working mostly with C# Web Applications and SharePoint Portal Server. Nat is also a Microsoft Certified Professional (MCAD). Before joining the teaching profession, Nat worked as an International Fellow at Ngee Ann Polytechnic in Singapore, lecturing in Business Information Technology and Database concepts as well as working as a tutor at The University of Melbourne in The Department of Information Systems.


Venue: Melbourne High School, Forrest Hill, South Yarra, Victoria 3141
Melways Map Reference: 2L J3

Date: Wednesday 18th August 2010 Another session on Advanced Platform Games is on 11th August)

Time: 4.30 pm to 6.30 pm

Price: VITTA members $75.00 (Inc. GST) non-members $95.00 (Inc. GST). The listed prices are discounted courtsey of a subsidy provided by Multimedia Victoria.

Cancellations
No refunds if less than 5 working days notice. Cancellations prior to this incur a 25% cancellation fee. Cancellations must be made in writing to pd@vitta.org.au

Confirmation and receipt
Upon registering you will receive a confirmation email, though spam blocking can prevent this. Please contact Jo at jo@vitta.org.au if you don’t receive this email.

This professional learning has been designed for students to enter the Young Australiasian Games Awards YAGA Awards (formerly the programming awards) and supported by Multimedia Victoria. To join students are asked to employ any programming language to produce their own games with the special theme described on the YAGA website. Don't miss out on a chance to WIN an iPhone 4 or the new xBox 360 as well as other great prizes.

Categories for Primary Games Programming, Secondary Games Programming and Teacher Games Programming

Entries close 29 October, 2010

Winners will be announced at the annual VITTA Conference, November 29-30 at Caulfield Racecourse.



Registrations Open: 30 Jun 2010
Price: AU $ 95.00 (Inc. GST)